A relighting study created in Unreal Engine 5.7, focusing on mood, depth,
and natural light. Lighting was inspired by Will Urquhart. (https://www.instagram.com/willurquhart3d/) The Meadow – Environment Set by Nature Manufacture served as the base,
extended and slightly modified with additional assets. The scene was lit
using a Directional Light, HDRI, and a few supporting spotlights. A global
Post Process Volume was used for color grading and subtle exposure
adjustments. Fog was added using EasyFog cards to enhance depth and extend
the background. Rendered in Unreal Engine 5.7 using Lumen, Nanite, and HRT
on an RTX 3080 Ti. Cinematic and gameplay footage were edited in Premiere.
Screenshots are unedited.
Additional assets:
Megaplants: Black Alder (Quixel)
Forest Animals Pack (Protofactor Inc.)
Music: sufjan stevens - fourth of july (instrumental)